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Class Guide

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Class Guide

Post by Norikoxkun on Mon Nov 03, 2008 9:16 pm

Class guide


This guide will teach you what all the different classes there are and what the classes specialty is. To start of I will explain a class, a class is a group of people who are have trained and master a specialty or are in training for a specialty for example a archer is someone who has the specialty of using a bow. In this rpg no matter what you are you will have a class of some sort weather it’s freelancer or a fither (which you will learn about below)

Here are the classes and the description of each class:

Freelancer: A freelancer is a user of all magiy and uses nothing in particular but is usually very weak. Remember that freelancers can only use the basics of all magiy.

Fither: A fither is a user of only melee magiy and is the strongest in terms of physical abilities.

Nithem: A nithem is much like a mage, a nithem uses mainly elemental magic like fire, wind, and water. Nithems also usually wield a staff and or bow and have basic physical abilities.

Statiy: A satiy is a user of magiy that effects others being like how they act, think, feel etc they also are very good with poison magiy and healing magiy. They also can also use illusion magiy.

H.M.U: The class H.M.U stands for healing magiy unit. This class is completely based healing magiy and is very important to have in parties when going on large missions. Advanced H.M.U’s also may be able to reincarnate another user when this action is taken if the H.M.U dies so does the reincarnated user.

Mandom: A mandom is a user of magiy that is based on summoning. Usually Mandoms aren’t part of any other classes due to the extream amount of magiy it takes to summon. Strong mandoms can usually summon things that can do magiy they can’t use for them.

Sounkin-A sounkin is a user of basic over magiy the magiy they use is usually magiy that controls sound and is able to telaport. Sounkin usually advance in to the class Tyslist.

Machunic: A machunic is a user that manipulates man made object like machines and are usually very intelligent.

Advanced classes:

Tyslist: A tryslist is a very powerful user of magiy that can manipulate the flow of time. When a tyslist uses magiy to change time they are usually out of magiy for weeks depending on how they changed it. Most tylists also have advanced knowledge of illusion magiy and basic status inflecting magiy.

Synthesizer: A synthesizer is a user of magiy that has advanced knowledge on healing magiy or status inflicting magiy and elemental magiy. Synthesizers are the least rare in the advanced classes. Synthesizers also have basic knowledge on summoning magiy.

Fiythis: A fythis is a advanced user of physical magiy and is usually extremely strong in melee and has many items used for healing and attacking. Most Fiythis’s also have little to knowledge of other magiy besides anything that will effect their own body.

Bodict: A bodict Is a advanced healer all bodicts must learn the ability to reincarnate. These healers can also cure damage done to their body immediately.

Machina: A machina user can control most machines and hack practically all systems.

Siteer: A siteer is a advanced summoning magiy user. Siteers can summon at least 2 creature gods. Siteers also have good knowledge of a different magiy.


Dark and Light Classes:

Dark Lord: The Dark Lord is the controller of all evil and forbidden magiy and groups. Every evil lord most report to the dark lord before any major decisions are made. The Dark Lord is constantly in war with the Light Lord. The dark lord has complete knowledge of all dark magiy.

Light Lord: The Light Lord is the controller of all Light and granted magiy and groups. Ever non evil lord most report to the light lord before any major decisions are made. The Light Lord is constantly in war with the Dark Lord. The light lord has complete knowledge of all light magiy.

Balanced Lord: The Balenced Lord makes sure that all things are okay and no major wars are happening. The balanced lord also is allies to the dark lord and the light lord and makes sure no major conflicts take place. The Balanced lord know great knowledge of evil and light magiy.







Ultimate Class:

Sytoshi: There are only 3 sytoshies at a time always. Sytoshies are masters of all of the different magiys from physical to summoning magiy and it is practically impossible to kill a Sytoshi with basic magiy. The first 3 sytoshies were the founders of magiy and they have passed on the secrets of magiy from one generation to the next. Sytoshies can also convinced their energy to create practically anything. Usually when one Sytoshi battles another wars start all around the world and terrible things happen to everyone.
Sytoshies are also the guardians of the overlord.

Lead Class:

The Wonderer: Norik Magiy is the one current Wonderer. The wonderer is the current leader of the world. He or she creates all of the world documents and has advanced knowledge of all non custom magiy. Since the wonderer was a very young age he was trained to lead the world to peice and trained to know all magiy. The reason this class is so respected is because his ancester Kiron Magiy created the concept of magiy and teached many others the ways of magiy.


Last edited by Norikoxkun on Tue Nov 25, 2008 4:31 pm; edited 3 times in total

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Re: Class Guide

Post by Tehinuyasha1a on Tue Nov 04, 2008 6:33 am

... interesting, I may have to strongly consider what I am going to do with my character.
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Re: Class Guide

Post by Dagos on Tue Nov 04, 2008 1:53 pm

come up with a more creative name for free lancer

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Re: Class Guide

Post by sulsull on Wed Nov 05, 2008 6:24 pm

Lol God Class

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Re: Class Guide

Post by Booya on Tue Nov 11, 2008 3:09 pm

I think you need a couple of classes that are less magical. If you don't want to make it a main class maybe you can say it was developed by a rebel Necromancer that created these beings that were more of warriors or hunters or maybe even an undead Magiy class but I think undead would be pretty cool.
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Re: Class Guide

Post by Ninja Boy on Fri Nov 21, 2008 4:53 am

yes you need classes not focused on magiy kinda like Rouges, Archers, warriors, Brawlers, Knights, Palidins, ect...

I know I was using common names for things cause I was lazy and didn't want to make up a brand new class right now

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Re: Class Guide

Post by ChrisDPG on Fri Nov 21, 2008 4:13 pm

Barbarians/Mountain Men- Wild men/women that live out in wooded areas or mountainy areas. They mainly cut trees and pick rock to make all their weapons. Their main source of many is villages that they pillage.
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Re: Class Guide

Post by Nytorious on Sun Nov 23, 2008 10:11 am

erk, too much magic @_@
Less magic classess please, and i'll post some of my own ideas soon
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Re: Class Guide

Post by Ninja Boy on Sun Nov 23, 2008 10:16 am

Norik I would like to finish our discuss on the classes later if you don't mind that is

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Re: Class Guide

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